// blackcard.cpp inherits from card #include "blackcard.h" BlackCard::BlackCard(int v) : Card::Card(v) // Parameterized constructor that creates a black card with value v and unknown suit { Card::SetColor("black"); // set color to black } string BlackCard::Description() const // Outputs card characteristics - value and color as a string { int Bval = Card::GetValue(); string Bcol = Card::GetColor(); string d = "Value = "; // temporary variable used to accumulate result switch (Bval) // Append card value to variable's value { case 2: d = d + "2"; break; // Number cards case 3: d = d + "3"; break; case 4: d = d + "4"; break; case 5: d = d + "5"; break; case 6: d = d + "6"; break; case 7: d = d + "7"; break; case 8: d = d + "8"; break; case 9: d = d + "9"; break; case 10: d = d + "10"; break; case 11: d = d + "J"; break; // Face cards case 12: d = d + "Q"; break; case 13: d = d + "K"; break; case 14: d = d + "A"; break; default: d = d + "?"; break; // Unknown card } d=d+", Color = "; // adds color to output string if (Bcol=="black") d=d + "black"; if (Bcol=="red") d=d + "red"; else d=+ "unknown"; return d; // Return string describing card value }