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UAHCode/CPE455/gameproject/.svn/pristine/46/46c5de07e2f42af6b4968ab663fc9ca61dad474c.svn-base

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2022-08-28 21:12:16 +00:00
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
void readMaze(char *arr);
int main(int argc, char *argv[])
{
printf("Hello, World!\n");
FILE* mazeFile; /* Maze Input File */
char c; /* Holds character for line input from file */
int row; /* Holds number of rows for input from file */
int col; /* Holds number of cols for input from file */
char shold[2000]; /* Holds lines for input from file */
if (argc != 2)
{
printf("An error has ocurred no input file was given.\n");
return 1;
}
mazeFile = fopen(argv[1], "r");
if (mazeFile == NULL)
{
printf("Error in opening the file.\n");
return 1;
}
fgets(shold, 2, mazeFile);
while ( !feof(mazeFile) )
{
switch(shold[0])
{
case 'M':
printf ("Maze encountered\n");
fscanf(mazeFile, "%d %d", &row, &col);
printf("%d\n", row);
// possible dynamic allocation of 2D array
char* maze = malloc((row * col) * sizeof(char));
readMaze(maze);
break;
default:
//printf ("Basic error\n");
break;
};
fgets(shold, 2, mazeFile);
if (feof(mazeFile))
{
break;
}
}
fclose(mazeFile);
//printf ("So this line won't print without an argument.\n");
return 0;
}
void readMaze(char *arr)
{
}