129 lines
2.6 KiB
Plaintext
129 lines
2.6 KiB
Plaintext
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <string.h>
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int main(int argc, char *argv[])
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{
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FILE* mazeFile; /* Maze Input File */
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char chold = NULL; /* Holds character for line input from file */
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unsigned int row = 0; /* Holds number of rows for input from file */
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unsigned int col = 0; /* Holds number of cols for input from file */
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char shold[2000]; /* Holds lines for input from file */
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unsigned int l = 0;
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unsigned int k = 0;
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char **maze; // global array for maze
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unsigned int c1 = 0;
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unsigned int c2 = 0;
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// check to see if
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if (argc != 2)
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{
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printf("An error has ocurred no input file was given.\n");
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return 1;
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}
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mazeFile = fopen(argv[1], "r");
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if (mazeFile == NULL)
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{
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printf("Error in opening the file.\n");
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return 1;
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}
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fgets(shold, 2, mazeFile);
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while ( feof(mazeFile) == 0 )
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{
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switch(shold[0])
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{
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case 'M':
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// read array values, dynamically allocate array
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fscanf(mazeFile, "%3d %3d", &row, &col);
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unsigned int i = 0, j = 0;
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maze = (char**)malloc(row * 8);
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for(i = (unsigned) 0; i < row; i++)
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{
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if (maze==NULL)
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{
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break;
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}
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maze[i] = malloc(col * 8);
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}
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for (i = (unsigned) 0; i < row; i++)
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{
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for (j = (unsigned) 0; j < col; j++)
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{
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fscanf(mazeFile, "%c", &maze[i][j]);
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if (maze[i][j] == '\n')
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{
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fscanf(mazeFile, "%c", &maze[i][j]);
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}
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}
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}
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break;
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case 'P':
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fscanf(mazeFile, "%3d %3d", &k, &l);
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// check maze bounds
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if(k>= row || l>= col){
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break;
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}
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maze[k][l] = 'P';
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break;
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case 'Z':
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fscanf(mazeFile, "%3d %3d", &k, &l);
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// check maze bounds
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if(k>= row || l>= col){
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break;
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}
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maze[k][l] = 'Z';
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break;
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case 'T':
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fscanf(mazeFile, "%3d %3d", &k, &l);
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// check maze bounds
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if(k>= row || l>= col){
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break;
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}
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maze[k][l] = 'T';
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break;
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default:
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break;
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};
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fgets(shold, 2, mazeFile);
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if (feof(mazeFile) != 0)
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{
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break;
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}
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}
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fclose(mazeFile);
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// print out maze
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for (c1 =(unsigned)0; c1 < row; c1++)
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{
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printf ("\n");
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for (c2=(unsigned)0; c2 < col; c2++)
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{
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if (maze==NULL)
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{
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break;
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}
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printf("%c", maze[c1][c2]);
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}
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}
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//free the memory
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unsigned int i = 0;
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for(i = (unsigned)0; i < row; i++)
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{
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free(maze[i]);
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maze[i] = NULL;
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}
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if(maze != NULL){
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free(maze);
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}
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printf("\n");
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return 0;
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}
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