255 lines
5.9 KiB
Plaintext
255 lines
5.9 KiB
Plaintext
#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <string.h>
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#include <unistd.h>
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#include <ncurses.h>
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/*nothing*/
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int main(int argc, char *argv[])
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{
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FILE* mazeFile; /* Maze Input File */
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unsigned int row = 0; /* Holds number of rows for input from file */
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unsigned int col = 0; /* Holds number of cols for input from file */
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unsigned int pcol = 0;
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unsigned int prow = 0;
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char shold[2000]; /* Holds lines for input from file */
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unsigned int l = 0;
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unsigned int k = 0;
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char **maze; /* array for maze */
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unsigned int c1 = 0;
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unsigned int c2 = 0;
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unsigned int i = 0;
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unsigned int j = 0;
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unsigned int x = 0;
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unsigned int y = 0;
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int deltaRow, deltaCol; /* Change in row-column position based on key input */
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WINDOW* W = 0; /* Curses Window handle */
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int rowLimit,colLimit; /* Num of rows and columns in terminal window */
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/* Initialize ncurses -- you will want to use the following settings */
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/* check to see if argument */
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if (argc != 2)
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{
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/*printw("An error has ocurred no input file was given.\n");*/
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return 1;
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}
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mazeFile = fopen(argv[1], "r");
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if (mazeFile == NULL)
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{
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/*printw("Error in opening the file.\n");*/
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return 1;
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}
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fgets(shold, 2, mazeFile);
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while ( feof(mazeFile) == 0 )
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{
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switch(shold[0])
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{
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case 'M':
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/* read array values, dynamically allocate array */
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fscanf(mazeFile, "%3u %3u", &row, &col);
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maze = (char**)malloc(row * 8);
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for(i = (unsigned) 0; i < row; i++)
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{
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if (maze==NULL)
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{
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break;
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}
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maze[i] = malloc(col * 8);
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}
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for (x = (unsigned) 0; x < row; x++)
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{
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for (j = (unsigned) 0; j < col; j++)
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{
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fscanf(mazeFile, "%c", &maze[x][j]);
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if (maze[x][j] == '\n')
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{
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fscanf(mazeFile, "%c", &maze[x][j]);
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}
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}
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}
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break;
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case 'P':
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fscanf(mazeFile, "%3u %3u", &k, &l);
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/* check maze bounds */
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if(k>= row || l>= col){
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break;
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}
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maze[k][l] = 'P';
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break;
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case 'Z':
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fscanf(mazeFile, "%3u %3u", &k, &l);
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/* check maze bounds */
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if(k>= row || l>= col){
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break;
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}
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maze[k][l] = 'Z';
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break;
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case 'T':
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fscanf(mazeFile, "%3u %3u", &k, &l);
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/* check maze bounds */
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if(k>= row || l>= col){
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break;
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}
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maze[k][l] = 'T';
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break;
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default:
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break;
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};
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fgets(shold, 2, mazeFile);
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if (feof(mazeFile) != 0)
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{
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break;
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}
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}
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fclose(mazeFile);
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W = initscr(); /* Determine terminal type and initialize curses data structures */
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start_color(); /* Enable use of color with ncurses */
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cbreak(); /* Disable line buffering and make char inputs immediately accessible to program */
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noecho(); /* Disable echo printing of chars type by user */
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nodelay(W, true); /* Make getch( ) a non-blocking call */
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keypad(W, true); /* Enable keypad and arrow keys */
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curs_set(0); /* Set cursor to be invisible - 0 */
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getmaxyx(W, rowLimit, colLimit); /* Query terminal dimensions */
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/* Define color pallete foreground-background color pairs */
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/* PairID#, Foreground Color, Background Color */
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/* Foreground color == Background color ==> solid color block */
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init_pair(1, COLOR_BLACK, COLOR_BLACK); /* Black text on Black background */
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init_pair(2, COLOR_RED, COLOR_BLACK); /* Red text on Black background */
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init_pair(3, COLOR_WHITE, COLOR_BLUE); /* White text on Blue background */
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init_pair(4, COLOR_YELLOW, COLOR_YELLOW); /* Yellow text on Yellow background */
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for (c1 =(unsigned)0; c1 < row; c1++)
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{
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/*printw ("\n");*/
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for (c2=(unsigned)0; c2 < col; c2++)
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{
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if (maze==NULL)
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{
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break;
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}
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switch(maze[c1][c2])
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{
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case '#':
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/* read array values, dynamically allocate array*/
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wmove(W, c1,c2);
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waddch(W,'#');
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break;
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case ' ':
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wmove(W, c1,c2);
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waddch(W,' ');
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break;
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case 'P':
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wmove(W, c1,c2);
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waddch(W,'P');
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prow=c1;
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pcol=c2;
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break;
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case 'Z':
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wmove(W, c1,c2);
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waddch(W,'Z');
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break;
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case 'T':
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wmove(W, c1,c2);
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waddch(W,'T');
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break;
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default:
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break;
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};
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/*printw("%c", maze[c1][c2]);*/
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}
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}
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prow = rowLimit/4;
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pcol = colLimit/4;
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deltaRow =0;
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deltaCol =0;
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do{
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int kb = wgetch(W); /* Grab keypress */
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/* Support player movement via WASD, IJKL, and arrow keys */
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if (kb == 'a' || kb == 'j' || kb == KEY_LEFT)
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{
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/* Move Left */
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deltaRow =0;
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deltaCol =-1;
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}
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else if (kb == 'd' || kb == 'l' || kb == KEY_RIGHT)
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{
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/* Move Right */
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deltaRow =0;
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deltaCol =1;
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}
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else if (kb == 'w' || kb == 'i' || kb == KEY_UP)
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{
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/* Move Up */
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deltaRow =-1;
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deltaCol =0;
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}
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else if (kb == 's' || kb == 'k' || kb == KEY_DOWN)
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{
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/* Move Down */
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deltaRow =1;
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deltaCol =0;
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}
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else if (kb == 'q')
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{
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/* q to exit player movement loop */
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break;
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};
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attron(COLOR_PAIR(1));
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wmove(W,prow,pcol);
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waddch(W, 'P');
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attroff(COLOR_PAIR(1));
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prow = prow + deltaRow;
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pcol = pcol + deltaCol;
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attron(COLOR_PAIR(1));
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wmove(W,prow,pcol);
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waddch(W, 'P');
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attroff(COLOR_PAIR(1));
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deltaRow =0;
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deltaCol =0;
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wrefresh(W); /* Refresh ncurses window */
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} while (true); /* Repeat until user selects q to quit */
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/* free the memory */
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for(y = (unsigned)0; y < row; y++)
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{
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free(maze[y]);
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maze[y] = NULL;
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}
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if(maze != NULL){
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free(maze);
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}
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/*printw("\n");*/
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endwin();
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return 0;
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}
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