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added more code

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Andrew W
2022-08-28 16:12:16 -05:00
parent 5a2894ed1b
commit 7dabaef6f6
2345 changed files with 1343530 additions and 0 deletions

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// blackcard.cpp inherits from card
#include "blackcard.h"
BlackCard::BlackCard(int v) : Card::Card(v) // Parameterized constructor that creates a black card with value v and unknown suit
{
Card::SetColor("black"); // set color to black
}
string BlackCard::Description() const // Outputs card characteristics - value and color as a string
{
int Bval = Card::GetValue();
string Bcol = Card::GetColor();
string d = "Value = "; // temporary variable used to accumulate result
switch (Bval) // Append card value to variable's value
{
case 2: d = d + "2"; break; // Number cards
case 3: d = d + "3"; break;
case 4: d = d + "4"; break;
case 5: d = d + "5"; break;
case 6: d = d + "6"; break;
case 7: d = d + "7"; break;
case 8: d = d + "8"; break;
case 9: d = d + "9"; break;
case 10: d = d + "10"; break;
case 11: d = d + "J"; break; // Face cards
case 12: d = d + "Q"; break;
case 13: d = d + "K"; break;
case 14: d = d + "A"; break;
default: d = d + "?"; break; // Unknown card
}
d=d+", Color = "; // adds color to output string
if (Bcol=="black") d=d + "black";
if (Bcol=="red") d=d + "red";
else d=+ "unknown";
return d; // Return string describing card value
}

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//
// blackcard.h -- CPE 212-01, Fall 2010 -- Project02 -- Classes
//
// DO NOT MODIFY OR SUBMIT THIS FILE!!!
//
#ifndef BLACKCARD_H
#define BLACKCARD_H
#include "card.h"
class BlackCard : public Card
{
private:
// No additional private members
public:
// Constructors
BlackCard(int v); // Creates a black card with value v and unknown suit
string Description() const; // Outputs card characteristics - value and color as a string
// Hint: use base class Description method to generate part of
// the description and append the color information at the end
};
#endif

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//
// card.cpp -- CPE 212-01, Fall 2010 -- Project02 -- Classes
//
// Add the missing statements to complete each method below
// and SUBMIT this file for grading !!!
//
#include <iostream>
#include <cstdlib>
#include "card.h"
Card::Card()
// Default Constructor: Initializes value to 0, color to "unknown", and suit to 'U'
{
value=0;
color = "Unknown";
suit = 'U';
}
Card::Card(int v)
// Parameterized Constructor: Initializes value to v, color to "unknown", and suit to 'U'
{
value=v;
color = "Unknown";
suit = 'U';
}
int Card::GetValue() const
// Returns variable value
{
return value;
}
string Card::GetColor() const
// Returns variable color
{
return color;
}
char Card::GetSuit() const
// Returns variable suit
{
return suit;
}
void Card::SetValue(int v)
// Sets value to v
{
value = v;
}
void Card::SetColor(string c)
// Sets color to c
{
color = c;
}
void Card::SetSuit(char s)
// Sets suit to s
{
suit = s;
}
string Card::Description() const
// Outputs card characteristics - value as a string
// DO NOT MODIFY THIS METHOD !!!!
{
string d = "Value = "; // temporary variable used to accumulate result
switch (value) // Append card value to variable's value
{
case 2: d = d + "2"; break; // Number cards
case 3: d = d + "3"; break;
case 4: d = d + "4"; break;
case 5: d = d + "5"; break;
case 6: d = d + "6"; break;
case 7: d = d + "7"; break;
case 8: d = d + "8"; break;
case 9: d = d + "9"; break;
case 10: d = d + "10"; break;
case 11: d = d + "J"; break; // Face cards
case 12: d = d + "Q"; break;
case 13: d = d + "K"; break;
case 14: d = d + "A"; break;
default: d = d + "?"; break; // Unknown card
}
return d; // Return string describing card value
}

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//
// card.h -- CPE 212-01, Fall 2010 -- Project02 -- Classes
//
// Add the missing statements to complete the class declaration below
// and SUBMIT this file for grading !!!
//
#include <string>
using namespace std;
#ifndef CARD_H
#define CARD_H
class Card // Class modeling Card ADT
{
private:
int value; // Card value: 2-10 for number cards, 11-14 for JQKA; 0 for unknown
string color; // Card color: "red", "black", or "unknown"
char suit; // Card suit: 'H' for hearts, 'D' for diamonds, 'C' for clubs, 'S' for spades or 'U' for unknown
public:
//******** Add Constructor Prototypes Below *********//
Card(); // Default constructor prototype: creates card with value v, color unknown, and suit U
Card(int v); // Parameterized constructor prototype: creates card with value v, color unknown, and suit U
//******** Add Transformer Prototypes Below *********//
void SetValue(int v); // SetValue prototype: Sets card value equal to v
void SetColor(string c); // SetColor prototype: Sets color value equal to c
void SetSuit(char s); // SetSuit prototype: Sets suit value equal to s
//******** Add Observer Prototypes Below *********//
int GetValue() const; // GetValue prototype: Returns current value of value
string GetColor() const; // GetColor prototype: Returns current value of color
char GetSuit() const; // GetSuit prototype: Returns current value of suit
virtual string Description() const; // Description prototype: Polymorphic Function!!!
// Outputs card characteristics - value as a string (see sample output from p01input1.txt)
};
#endif

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// club inherits from blackcard
#include "club.h"
Club::Club(int v) : BlackCard::BlackCard(v) // Parameterized constructor that creates a black card with value v and unknown suit
{
Club::SetSuit('C'); // sets suit to C
BlackCard::SetColor("black");
}
string Club::Description() const // Outputs card characteristics - value and color and suit as a string
{
int Cval = BlackCard::GetValue();
string Ccol = BlackCard::GetColor();
char Cst = BlackCard::GetSuit();
string d = "Value = "; // temporary variable used to accumulate result
switch (Cval) // Append card value to variable's value
{
case 2: d = d + "2"; break; // Number cards
case 3: d = d + "3"; break;
case 4: d = d + "4"; break;
case 5: d = d + "5"; break;
case 6: d = d + "6"; break;
case 7: d = d + "7"; break;
case 8: d = d + "8"; break;
case 9: d = d + "9"; break;
case 10: d = d + "10"; break;
case 11: d = d + "J"; break; // Face cards
case 12: d = d + "Q"; break;
case 13: d = d + "K"; break;
case 14: d = d + "A"; break;
default: d = d + "?"; break; // Unknown card
}
d = d + ", Color = "; // adds color to output string
if (Ccol=="black") d = d + "black";
if (Ccol=="red") d = d + "red";
else d=+ "unknown";
// appends suit to output string
d =+ ", Suit = ";
switch (Cst)
{
case 'H': d =+ "H"; break;
case 'C': d =+ 'C'; break;
case 'D': d =+ 'D'; break;
case 'U': d =+ 'U'; break;
}
return d; // Return string describing card value
}

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//
// club.h -- CPE 212-01, Fall 2010 -- Project02 -- Classes
//
// DO NOT MODIFY OR SUBMIT THIS FILE!!!
//
#ifndef CLUB_H
#define CLUB_H
#include "blackcard.h"
class Club : public BlackCard
{
private:
// No additional private members
public:
// Constructors
Club(int v); // Creates a black club card with value v
string Description() const; // Outputs card characteristics - value, color, suit
// Hint: use base class Description method to generate part of
// the description and append the suit information at the end
};
#endif

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// Diamond inherits from redcard
#include "diamond.h"
Diamond::Diamond(int v) : RedCard::RedCard(v) // Parameterized constructor that creates a black card with value v and suit s
{
Card::SetSuit('D'); // sets suit to D
}
RedCard::Card di; // allows access to functions in Card
string Diamond::Description() const // Outputs card characteristics - value and color and suit as a string
{
int Dval = Card::GetValue();
string Dcol = Card::GetColor();
char Dst = Card::GetSuit();
string d = "Value = "; // temporary variable used to accumulate result
switch (Dval) // Append card value to variable's value
{
case 2: d = d + "2"; break; // Number cards
case 3: d = d + "3"; break;
case 4: d = d + "4"; break;
case 5: d = d + "5"; break;
case 6: d = d + "6"; break;
case 7: d = d + "7"; break;
case 8: d = d + "8"; break;
case 9: d = d + "9"; break;
case 10: d = d + "10"; break;
case 11: d = d + "J"; break; // Face cards
case 12: d = d + "Q"; break;
case 13: d = d + "K"; break;
case 14: d = d + "A"; break;
default: d = d + "?"; break; // Unknown card
}
d = d + ", Color = "; // adds color to output string
if (Dcol=="black") d = d + "black";
if (Dcol=="red") d = d + "red";
else d=+ "unknown";
// appends suit to output string
d =+ ", Suit = ";
switch (Dst)
{
case 'H': d =+ "H"; break;
case 'C': d =+ 'C'; break;
case 'D': d =+ 'D'; break;
case 'U': d =+ 'U'; break;
}
return d; // Return string describing card value
}

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//
// diamond.h -- CPE 212-01, Fall 2010 -- Project02 -- Classes
//
// DO NOT MODIFY OR SUBMIT THIS FILE!!!
//
#ifndef DIAMOND_H
#define DIAMOND_H
#include "redcard.h"
class Diamond : public RedCard
{
private:
// No additional private members
public:
// Constructors
Diamond(int v); // Creates a red diamond card with value v
string Description() const; // Outputs card characteristics - value, color, suit
// Hint: use base class Description method to generate part of
// the description and append the suit information at the end
};
#endif

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// heart inherits from redcard
#include "heart.h"
Heart::Heart(int v) : RedCard::RedCard(v) // Parameterized constructor that creates a black card with value v and unknown suit
{
Card::SetSuit('H'); // sets suit to H
}
RedCard::Card ht; // allows access to functions in Card
string Heart::Description() const // Outputs card characteristics - value and color and suit as a string
{
int Hval = Card::GetValue();
string Hcol = Card::GetColor();
char Hst = Card::GetSuit();
string d = "Value = "; // temporary variable used to accumulate result
switch (Hval) // Append card value to variable's value
{
case 2: d = d + "2"; break; // Number cards
case 3: d = d + "3"; break;
case 4: d = d + "4"; break;
case 5: d = d + "5"; break;
case 6: d = d + "6"; break;
case 7: d = d + "7"; break;
case 8: d = d + "8"; break;
case 9: d = d + "9"; break;
case 10: d = d + "10"; break;
case 11: d = d + "J"; break; // Face cards
case 12: d = d + "Q"; break;
case 13: d = d + "K"; break;
case 14: d = d + "A"; break;
default: d = d + "?"; break; // Unknown card
}
d = d + ", Color = "; // adds color to output string
if (Hcol=="black") d = d + "black";
if (Hcol=="red") d = d + "red";
else d=+ "unknown";
// appends suit to output string
d =+ ", Suit = ";
switch (Hst)
{
case 'H': d =+ "H"; break;
case 'C': d =+ 'C'; break;
case 'D': d =+ 'D'; break;
case 'U': d =+ 'U'; break;
}
return d; // Return string describing card value
}

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//
// heart.h -- CPE 212-01, Fall 2010 -- Project02 -- Classes
//
// DO NOT MODIFY OR SUBMIT THIS FILE!!!
//
#ifndef HEART_H
#define HEART_H
#include "redcard.h"
class Heart : public RedCard
{
private:
// No additional private members
public:
// Constructors
Heart(int v); // Creates a red heart card with value v
string Description() const; // Outputs card characteristics - value, color, suit
// Hint: use base class Description method to generate part of
// the description and append the suit information at the end
};
#endif

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//
// main.cpp -- Project02, CPE212 Fall 2010 -- Classes
//
// Driver program for Card program which is used to test each
// class member function.
//
// DO NOT MODIFY OR SUBMIT THIS FILE
//
// List of allowed include files appear below
#include <iostream>
#include <fstream>
#include <string>
#include "card.h"
#include "heart.h"
#include "diamond.h"
#include "club.h"
#include "spade.h"
using namespace std; // Global using declaration
void Bar(); // Prototype for Bar function
void Print(Card* someCard); // Prototype for Print function
// Start of main() function
int main (int argc, char * const argv[]) // Command-line arguments (more on this later)
{
ifstream inputs; // Input file stream variable for test file
char op, ch; // Hold operation and optional char input from test file
string comment; // Holds comment string input from test file
Card* ptr = NULL; // Pointer to the current card
int v; // Holds card value input from test file
// Output usage message if test input file name is not provided
if (argc != 2)
{
cout << "Usage:\n project02 <inputfile>\n";
return 1;
}
// Attempt to open test input file -- terminate if file does not open
inputs.open(argv[1]);
if (!inputs)
{
cout << "Error - unable to open input file" << endl;
return 1;
}
// Process comment line from input file
getline(inputs, comment); // Input file header comment
cout << endl << comment << endl << endl; // Output file header comment
// Below is the primary loop that processes each operation appearing within the test file.
// Starts with an initial priming read of first operation
inputs >> op; // Attempt to input first test operation from file
while (inputs) // While Not-EOF
{
switch (op) // Process operation input from test file
{
case '#': // Test file comment
getline(inputs, comment); // Input and echo the comment appearing in the test file
cout << '#' << comment << endl;
break;
case 'p': // Print Card
Print(ptr);
cout << endl;
break;
case 'b': // Print Bar
Bar(); // Function definition appears at the end of this file
break;
case '+': // Constructor
inputs >> op; // Input card type into op
try
{
switch (op) // Invoke requested constructor with argument as required
{
case 'h': inputs >> v; cout << "Heart(" << v << ") -- "; ptr = new Heart(v); break;
case 'd': inputs >> v; cout << "Diamond(" << v << ") -- "; ptr = new Diamond(v); break;
case 'c': inputs >> v; cout << "Club(" << v << ") -- "; ptr = new Club(v); break;
case 's': inputs >> v; cout << "Spade(" << v << ") -- "; ptr = new Spade(v); break;
case 'b': inputs >> v; cout << "BlackCard(" << v << ") -- "; ptr = new BlackCard(v); break;
case 'r': inputs >> v; cout << "RedCard(" << v << ") -- "; ptr = new RedCard(v); break;
case 'x': inputs >> v; cout << "Card(" << v << ") -- "; ptr = new Card(v); break;
case 'z': cout << "Card() -- "; ptr = new Card; break;
default: cout << "Error: Unknown Card Type"; ptr = NULL; break;
}
cout << "Successful";
}
catch ( ... ) // Catch any exception thrown above
{
cout << "Failed";
}
cout << endl;
break;
case '-': // Destructor
delete ptr; // Deallocate card
ptr = NULL; // Make sure that ptr is not a dangling pointer
break;
default: // Error
cout << "Error - unrecognized operation '" << op << "'" << endl;
cout << "Terminating now..." << endl;
return 1;
break;
}
//cout << endl;
inputs >> op; // Attempt to input next command
}
return 0;
}
/************** Implementation of Print() and Bar() functions ********************/
// DO NOT MODIFY THIS CODE
void Bar()
// Bar() -- prints horizontal bar
{
cout << "#################################################################" << endl;
} // End Bar()
void Print(Card* someCard)
// Writes description of card to stdout
{
cout << someCard->Description(); // Hint: Polymorphic function
}
/************** End of main.cpp ***************/

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# Project02 Makefile -- CPE 212-01, Fall 2010
project02: main.o card.o redcard.o blackcard.o heart.o diamond.o club.o spade.o
g++ main.o card.o redcard.o blackcard.o heart.o diamond.o club.o spade.o -o project02
main.o: main.cpp card.h redcard.h blackcard.h heart.h diamond.h club.h spade.h
g++ -c main.cpp
card.o: card.cpp card.h
g++ -c card.cpp
redcard.o: redcard.cpp redcard.h card.h
g++ -c redcard.cpp
blackcard.o: blackcard.cpp blackcard.h card.h
g++ -c blackcard.cpp
heart.o: heart.cpp heart.h redcard.h card.h
g++ -c heart.cpp
diamond.o: diamond.cpp diamond.h redcard.h card.h
g++ -c diamond.cpp
club.o: club.cpp club.h blackcard.h card.h
g++ -c club.cpp
spade.o: spade.cpp spade.h blackcard.h card.h
g++ -c spade.cpp
# Remove executable and all object files if they exist
clean:
rm *.o project02

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# p02input1.txt - Test Card Class
b
# Test of default constructor
+ z
p
-
b
# Test of parameterized constructor
+ x 2
p
-
b
# Test of parameterized constructor
+ x 9
p
-
b
# Test of parameterized constructor
+ x 10
p
-
b
# Test of parameterized constructor
+ x 11
p
-
b
# Test of parameterized constructor
+ x 12
p
-
b
# Test of parameterized constructor
+ x 13
p
-
b
# Test of parameterized constructor
+ x 14
p
-
b
# Test of parameterized constructor
+ x 15
p
-
b

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# p02input2.txt - Test RedCard Class
b
# Test of parameterized constructor
+ r 1
p
-
b
# Test of parameterized constructor
+ r 2
p
-
b
# Test of parameterized constructor
+ r 9
p
-
b
# Test of parameterized constructor
+ r 10
p
-
b
# Test of parameterized constructor
+ r 11
p
-
b
# Test of parameterized constructor
+ r 12
p
-
b
# Test of parameterized constructor
+ r 13
p
-
b
# Test of parameterized constructor
+ r 14
p
-
b
# Test of parameterized constructor
+ r 15
p
-
b

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# p02input3.txt - Test BlackCard Class
b
# Test of parameterized constructor
+ b 1
p
-
b
# Test of parameterized constructor
+ b 2
p
-
b
# Test of parameterized constructor
+ b 9
p
-
b
# Test of parameterized constructor
+ b 10
p
-
b
# Test of parameterized constructor
+ b 11
p
-
b
# Test of parameterized constructor
+ b 12
p
-
b
# Test of parameterized constructor
+ b 13
p
-
b
# Test of parameterized constructor
+ b 14
p
-
b
# Test of parameterized constructor
+ b 15
p
-
b

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# p02input4.txt - Test Heart and Diamond Classes
b
# Test of Heart Class
b
# Test of parameterized constructor
+ h 1
p
-
b
# Test of parameterized constructor
+ h 2
p
-
b
# Test of parameterized constructor
+ h 9
p
-
b
# Test of parameterized constructor
+ h 10
p
-
b
# Test of parameterized constructor
+ h 11
p
-
b
# Test of parameterized constructor
+ h 12
p
-
b
# Test of parameterized constructor
+ h 13
p
-
b
# Test of parameterized constructor
+ h 14
p
-
b
# Test of parameterized constructor
+ h 15
p
-
b
b
# Test of Diamond Class
b
# Test of parameterized constructor
+ d 1
p
-
b
# Test of parameterized constructor
+ d 2
p
-
b
# Test of parameterized constructor
+ d 9
p
-
b
# Test of parameterized constructor
+ d 10
p
-
b
# Test of parameterized constructor
+ d 11
p
-
b
# Test of parameterized constructor
+ d 12
p
-
b
# Test of parameterized constructor
+ d 13
p
-
b
# Test of parameterized constructor
+ d 14
p
-
b
# Test of parameterized constructor
+ d 15
p
-
b

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# p02input5.txt - Test Club and Spade Classes
b
# Test of Club Class
b
# Test of parameterized constructor
+ c 1
p
-
b
# Test of parameterized constructor
+ c 2
p
-
b
# Test of parameterized constructor
+ c 9
p
-
b
# Test of parameterized constructor
+ c 10
p
-
b
# Test of parameterized constructor
+ c 11
p
-
b
# Test of parameterized constructor
+ c 12
p
-
b
# Test of parameterized constructor
+ c 13
p
-
b
# Test of parameterized constructor
+ c 14
p
-
b
# Test of parameterized constructor
+ c 15
p
-
b
b
# Test of Spade Class
b
# Test of parameterized constructor
+ s 1
p
-
b
# Test of parameterized constructor
+ s 2
p
-
b
# Test of parameterized constructor
+ s 9
p
-
b
# Test of parameterized constructor
+ s 10
p
-
b
# Test of parameterized constructor
+ s 11
p
-
b
# Test of parameterized constructor
+ s 12
p
-
b
# Test of parameterized constructor
+ s 13
p
-
b
# Test of parameterized constructor
+ s 14
p
-
b
# Test of parameterized constructor
+ s 15
p
-
b

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// redcard inherits from card
#include "redcard.h"
RedCard::RedCard(int v) : Card::Card(v) // Parameterized constructor that creates a red card with value v and unknown suit
{
Card::SetColor("red");
}
string RedCard::Description() const // Outputs card characteristics - value and color as a string
{
int Rval = Card::GetValue();
string Rcol = Card::GetColor();
string d = "Value = "; // temporary variable used to accumulate result
switch (Rval) // Append card value to variable's value
{
case 2: d = d + "2"; break; // Number cards
case 3: d = d + "3"; break;
case 4: d = d + "4"; break;
case 5: d = d + "5"; break;
case 6: d = d + "6"; break;
case 7: d = d + "7"; break;
case 8: d = d + "8"; break;
case 9: d = d + "9"; break;
case 10: d = d + "10"; break;
case 11: d = d + "J"; break; // Face cards
case 12: d = d + "Q"; break;
case 13: d = d + "K"; break;
case 14: d = d + "A"; break;
default: d = d + "?"; break; // Unknown card
}
d = d + ", Color = "; // adds color to output string
if (Rcol=="black") d = d + "black";
if (Rcol=="red") d = d + "red";
else d=+ "unknown";
return d; // Return string describing card value
}

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//
// redcards.h -- CPE 212-01, Fall 2010 -- Project02 -- Classes
//
// DO NOT MODIFY OR SUBMIT THIS FILE!!!
//
#ifndef REDCARD_H
#define REDCARD_H
#include "card.h"
class RedCard : public Card
{
private:
// No additional private members
public:
// Constructors
RedCard(int v); // Creates a red card with value v and unknown suit
string Description() const; // Outputs card characteristics - value and color as a string
// Hint: use base class Description method to generate part of
// the description and append the color information at the end
};
#endif

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// spade inherits from blackcard
#include "spade.h"
Spade::Spade(int v) : BlackCard::BlackCard(v) // Parameterized constructor that creates a black card with value v and unknown suit
{
Card::SetSuit('S'); // sets suit to S
}
Spade::Card sp; // allows access to functions in Card
string Spade::Description() const // Outputs card characteristics - value and color and suit as a string
{
int Sval = Card::GetValue();
string Scol = Card::GetColor();
char Sst = Card::GetSuit();
string d = "Value = "; // temporary variable used to accumulate result
switch (Sval) // Append card value to variable's value
{
case 2: d = d + "2"; break; // Number cards
case 3: d = d + "3"; break;
case 4: d = d + "4"; break;
case 5: d = d + "5"; break;
case 6: d = d + "6"; break;
case 7: d = d + "7"; break;
case 8: d = d + "8"; break;
case 9: d = d + "9"; break;
case 10: d = d + "10"; break;
case 11: d = d + "J"; break; // Face cards
case 12: d = d + "Q"; break;
case 13: d = d + "K"; break;
case 14: d = d + "A"; break;
default: d = d + "?"; break; // Unknown card
}
d = d + ", Color = "; // adds color to output string
if (Scol=="black") d = d + "black";
if (Scol=="red") d = d + "red";
else d=+ "unknown";
// appends suit to output string
d =+ ", Suit = ";
switch (Sst)
{
case 'H': d =+ "H"; break;
case 'C': d =+ 'C'; break;
case 'D': d =+ 'D'; break;
case 'U': d =+ 'U'; break;
}
return d; // Return string describing card value
}

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CPE212/Project_02/spade.h Normal file
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//
// spade.h -- CPE 212-01, Fall 2010 -- Project02 -- Classes
//
// DO NOT MODIFY OR SUBMIT THIS FILE!!!
//
#ifndef SPADE_H
#define SPADE_H
#include "blackcard.h"
class Spade : public BlackCard
{
private:
// No additional private members
public:
// Constructors
Spade(int v); // Creates a black spade card with value v
string Description() const; // Outputs card characteristics - value, color, suit
// Hint: use base class Description method to generate part of
// the description and append the suit information at the end
};
#endif

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CPE212/Project_02/spade.o Normal file

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